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A
A
- Static variable in class game.sound.
CSoundLib
A_MASK
- Static variable in class game.graphics.image.
CImageProcessor
A_OFFSET
- Static variable in class game.graphics.image.
CImageProcessor
Ab
- Static variable in class game.sound.
CSoundLib
activate(int)
- Method in class game.controller.
CController
add(CVector2D)
- Method in class game.geom.
CVector2D
add(IGraphicObject)
- Method in class game.graphics.layer.
CCriticalLayer
Checks added element if assertions are enabled.
add(IGraphicObject)
- Method in class game.graphics.layer.
CGraphicLayer
addHitText(int, int, int, float, float)
- Method in class game.
CGameCanvas
addRandomBall()
- Method in class game.
CGameCanvas
addRandomRect()
- Method in class game.
CGameCanvas
addStaticData()
- Method in class game.
CGameCanvas
(Re)inits internal data.
affineTransform(CAffineTransform)
- Method in class game.graphics.image.
CImageProcessor
Applies an affine transformation (such as zoom or rotation) to the whole image.
affineTransformAA(CAffineTransform)
- Method in class game.graphics.image.
CImageProcessor
The resulting image is 4x4 anti-aliased.
ALT_SIZE
- Static variable in class game.graphics.
CSparkle
animate(float)
- Method in class game.
CGameCanvas
Animation function called by the game loop.
animate(float)
- Method in class game.graphics.
CSparkle
animate(float)
- Method in interface game.graphics.
IGraphicObject
animate(float)
- Method in class game.graphics.layer.
CEphemereLayer
animate(float)
- Method in class game.graphics.layer.
CGraphicLayer
animate(float)
- Method in class game.graphics.sprite.
CAnimatedSprite
Animates the sprite.
animate(float)
- Method in class game.graphics.text.
CEphemereMessage
animate(float)
- Method in class game.graphics.text.
CEphemereText
animate(float)
- Method in class game.graphics.text.
COnscreenMessage
Zoom and rotation are dealt with here.
animate(float)
- Method in interface game.
IGame
animate(float)
- Method in class game.physics.
CDynamicShape
animate(float)
- Method in class game.physics.
CStaticShape
Does nothing (static shapes don't move).
animate(float)
- Method in class game.score.
CScoreManager
Animates the multiplier.
applyGradient()
- Method in class game.graphics.text.
CBitmapFont
applyGravity(float)
- Method in class game.physics.
CDynamicShape
AUDIO_FORMAT
- Static variable in class game.sound.
CPlayThread
AUDIO_FORMAT
- Static variable in class game.sound.
CSoundPlayer
AUGMENTED_ELEVENTH
- Static variable in class game.sound.
CSoundLib
Overview
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