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java.lang.Objectgame.physics.CStaticShape
game.physics.CDynamicShape
game.graphics.text.CMovingText
game.graphics.text.CEphemereText
public class CEphemereText
A CMovingText with a lifetime.
Field Summary | |
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(package private) float |
m_lifetime
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Fields inherited from class game.graphics.text.CMovingText |
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m_font, m_strText |
Fields inherited from class game.physics.CDynamicShape |
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G, m_bApplyGravity, m_bBouceOnGameRect, m_v |
Fields inherited from class game.physics.CStaticShape |
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m_box, m_gameDisplay, m_isHidden |
Constructor Summary | |
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CEphemereText(IGameDisplay gameRect,
java.lang.String text,
float x,
float y,
CVector2D v,
float lifetime)
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Method Summary | |
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void |
animate(float dt)
Does nothing (static shapes don't move). |
boolean |
isDead()
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Methods inherited from class game.graphics.text.CMovingText |
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draw |
Methods inherited from class game.physics.CDynamicShape |
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bounceOnGameRect, cycle, getVelocity |
Methods inherited from class game.physics.CStaticShape |
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drawBox, getCenter, hide, intersect, isHidden, show |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface game.graphics.IGraphicObject |
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cycle, draw, getCenter, getVelocity, intersect |
Field Detail |
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float m_lifetime
Constructor Detail |
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public CEphemereText(IGameDisplay gameRect, java.lang.String text, float x, float y, CVector2D v, float lifetime)
Method Detail |
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public final boolean isDead()
isDead
in interface IEphemereObject
public void animate(float dt)
CStaticShape
animate
in interface IGraphicObject
animate
in class CDynamicShape
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