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R_MASK
- Static variable in class game.graphics.image.
CImageProcessor
R_OFFSET
- Static variable in class game.graphics.image.
CImageProcessor
RANDOM_VELOCITY
- Static variable in class game.graphics.
CSparkle
recordControllerStates()
- Method in class game.
CGameCanvas
Records current controllers state.
recordPosition()
- Method in class game.controller.
CMouseController
recordState()
- Method in class game.controller.
CController
remapButton(int, int)
- Method in class game.controller.
CController
remapButton(int, int)
- Method in class game.controller.
CGameController
remapButton(int, int)
- Method in class game.controller.
CMouseController
remove(IGraphicObject)
- Method in class game.graphics.layer.
CGraphicLayer
reset()
- Method in class game.controller.
CController
reset()
- Method in class game.score.
CScoreManager
restablishTransparency()
- Method in class game.graphics.image.
CImageProcessor
restart()
- Method in class game.
CGameCanvas
Restarts the game.
RGB_MASK
- Static variable in class game.graphics.image.
CImageProcessor
rotate(float, float, float)
- Method in class game.geom.
CAffineTransform
Generate a rotation matrix and multiplies the member matrix by it.
rotate(float)
- Method in class game.graphics.image.
CImageProcessor
Comodity function, performs a rotation from the center of the image.
rotate(float, float, float)
- Method in class game.graphics.image.
CImageProcessor
Rotates the image.
run()
- Method in class game.
CGameLoop
Runs the loop thread.
run()
- Method in class game.sound.
CPlayThread
Stream the sound data to the SourceDataLine.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
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FRAMES
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All Classes
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B
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D
E
F
G
H
I
K
L
M
N
O
P
R
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T
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V
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X
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Z