A B C D E F G H I K L M N O P R S T U V W X Y Z

R

R_MASK - Static variable in class game.graphics.image.CImageProcessor
 
R_OFFSET - Static variable in class game.graphics.image.CImageProcessor
 
RANDOM_VELOCITY - Static variable in class game.graphics.CSparkle
 
recordControllerStates() - Method in class game.CGameCanvas
Records current controllers state.
recordPosition() - Method in class game.controller.CMouseController
 
recordState() - Method in class game.controller.CController
 
remapButton(int, int) - Method in class game.controller.CController
 
remapButton(int, int) - Method in class game.controller.CGameController
 
remapButton(int, int) - Method in class game.controller.CMouseController
 
remove(IGraphicObject) - Method in class game.graphics.layer.CGraphicLayer
 
reset() - Method in class game.controller.CController
 
reset() - Method in class game.score.CScoreManager
 
restablishTransparency() - Method in class game.graphics.image.CImageProcessor
 
restart() - Method in class game.CGameCanvas
Restarts the game.
RGB_MASK - Static variable in class game.graphics.image.CImageProcessor
 
rotate(float, float, float) - Method in class game.geom.CAffineTransform
Generate a rotation matrix and multiplies the member matrix by it.
rotate(float) - Method in class game.graphics.image.CImageProcessor
Comodity function, performs a rotation from the center of the image.
rotate(float, float, float) - Method in class game.graphics.image.CImageProcessor
Rotates the image.
run() - Method in class game.CGameLoop
Runs the loop thread.
run() - Method in class game.sound.CPlayThread
Stream the sound data to the SourceDataLine.

A B C D E F G H I K L M N O P R S T U V W X Y Z