|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object game.graphics.layer.CGraphicLayer game.graphics.layer.CEphemereLayer
public class CEphemereLayer
Same as CGraphicLayer but dead objects are removed during the animate() function.
Field Summary |
---|
Fields inherited from class game.graphics.layer.CGraphicLayer |
---|
m_cGraphicObjects, m_isEnabled |
Constructor Summary | |
---|---|
CEphemereLayer()
|
Method Summary | |
---|---|
void |
animate(float dt)
|
Methods inherited from class game.graphics.layer.CGraphicLayer |
---|
add, begin, clear, cycle, disable, draw, enable, isEnabled, remove, size |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
---|
public CEphemereLayer()
Method Detail |
---|
public void animate(float dt)
animate
in class CGraphicLayer
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |