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PADDING
- Static variable in class game.graphics.text.
COnscreenMessage
paint(Graphics)
- Method in class game.
CGameCanvas
Canvas override.
pause()
- Method in class game.
CGameCanvas
Pauses the animation.
PERFECT_ELEVENTH
- Static variable in class game.sound.
CSoundLib
PERFECT_FIFTH
- Static variable in class game.sound.
CSoundLib
PERFECT_FOURTH
- Static variable in class game.sound.
CSoundLib
PI
- Static variable in class game.sound.
CSoundLib
playCriticalSound()
- Static method in class game.sound.
CSoundPlayer
playMissSound()
- Static method in class game.sound.
CSoundPlayer
playMultipleHitSound()
- Static method in class game.sound.
CSoundPlayer
playSingleHitSound()
- Static method in class game.sound.
CSoundPlayer
playSoundData(byte[])
- Method in class game.sound.
CSoundPlayer
Sound threads creation.
playStartSound()
- Static method in class game.sound.
CSoundPlayer
plugController(CGameController)
- Method in class game.
CGameCanvas
Game controller declaration.
plugMouseController(CMouseController)
- Method in class game.
CGameCanvas
Mouse controller declaration.
popNHitGraphicObject(IGraphicObject)
- Method in class game.
CGameCanvas
Pops an object and registers a hit.
putFrame(int, int)
- Method in class game.sound.
CSoundFrameData
Inputs a stereo (if applicable) sound frame.
putFrame(int, float)
- Method in class game.sound.
CSoundFrameData
Inputs a panned stereo (if applicable) sound frame.
putFrame(int)
- Method in class game.sound.
CSoundFrameData
Inputs a mono sound frame.
Overview
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