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P

PADDING - Static variable in class game.graphics.text.COnscreenMessage
 
paint(Graphics) - Method in class game.CGameCanvas
Canvas override.
pause() - Method in class game.CGameCanvas
Pauses the animation.
PERFECT_ELEVENTH - Static variable in class game.sound.CSoundLib
 
PERFECT_FIFTH - Static variable in class game.sound.CSoundLib
 
PERFECT_FOURTH - Static variable in class game.sound.CSoundLib
 
PI - Static variable in class game.sound.CSoundLib
 
playCriticalSound() - Static method in class game.sound.CSoundPlayer
 
playMissSound() - Static method in class game.sound.CSoundPlayer
 
playMultipleHitSound() - Static method in class game.sound.CSoundPlayer
 
playSingleHitSound() - Static method in class game.sound.CSoundPlayer
 
playSoundData(byte[]) - Method in class game.sound.CSoundPlayer
Sound threads creation.
playStartSound() - Static method in class game.sound.CSoundPlayer
 
plugController(CGameController) - Method in class game.CGameCanvas
Game controller declaration.
plugMouseController(CMouseController) - Method in class game.CGameCanvas
Mouse controller declaration.
popNHitGraphicObject(IGraphicObject) - Method in class game.CGameCanvas
Pops an object and registers a hit.
putFrame(int, int) - Method in class game.sound.CSoundFrameData
Inputs a stereo (if applicable) sound frame.
putFrame(int, float) - Method in class game.sound.CSoundFrameData
Inputs a panned stereo (if applicable) sound frame.
putFrame(int) - Method in class game.sound.CSoundFrameData
Inputs a mono sound frame.

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