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LIMIT_DT - Static variable in class game.time.CAverageTimer
 
loadImageSync(String) - Method in class game.application.CGameApplet
Simple method to load & wait for image synchronously rather than deal with threading.
loadImageSync(String) - Method in class game.application.CGameFrame
Loads an image from a relative path using the "user.dir" property.
loadImageSync(String) - Method in interface game.application.IGameApplication
This function should return a fully loaded image.
LOW_BYTE - Static variable in class game.sound.CSoundFrameData
 

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