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java.lang.Objectgame.physics.CStaticShape
game.graphics.text.COnscreenMessage
game.graphics.text.CEphemereMessage
public class CEphemereMessage
A COnscreenMessage with a lifetime.
Field Summary | |
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protected float |
m_lifetime
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Fields inherited from class game.graphics.text.COnscreenMessage |
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DEFAULT_COLOR, DEFAULT_TYPE, m_sDelay, m_strText, m_type, PADDING, TYPE_BOTTOM_RIGHT, TYPE_CENTRED |
Fields inherited from class game.physics.CStaticShape |
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m_box, m_gameDisplay, m_isHidden |
Constructor Summary | |
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CEphemereMessage(IGameDisplay gameDisplay,
java.lang.String strText)
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Method Summary | |
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void |
animate(float dt)
Zoom and rotation are dealt with here. |
void |
draw(java.awt.Graphics g)
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boolean |
isDead()
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Methods inherited from class game.graphics.text.COnscreenMessage |
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initImage, isShowing, setFrequency, setMaxRot, setMinZoom, setZoomAmplitude, show |
Methods inherited from class game.physics.CStaticShape |
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cycle, drawBox, getCenter, getVelocity, hide, intersect, isHidden, show |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface game.graphics.IGraphicObject |
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cycle, getCenter, getVelocity, intersect |
Field Detail |
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protected float m_lifetime
Constructor Detail |
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public CEphemereMessage(IGameDisplay gameDisplay, java.lang.String strText)
Method Detail |
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public final void animate(float dt)
COnscreenMessage
animate
in interface IGraphicObject
animate
in class COnscreenMessage
public void draw(java.awt.Graphics g)
draw
in interface IGraphicObject
draw
in class COnscreenMessage
public final boolean isDead()
isDead
in interface IEphemereObject
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