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Packages that use CStaticShape | |
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game.graphics | Contains various graphical entities, including the IGraphicObject interface. |
game.graphics.sprite | Contains the sprite handling classes. |
game.graphics.text | Text displaying classes (contains CBitmapFont and COnscreenMessage). |
game.physics | Set of abstract classes usefull for defining graphical objects in a physical world. |
game.score | Score management (score and highscore). |
Uses of CStaticShape in game.graphics |
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Subclasses of CStaticShape in game.graphics | |
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class |
CBouncingBall
A colored disc bouncing on the game's display area's limits. |
class |
CMovingRect
A colored rectangle bouncing on the game's display area's limits. |
class |
CSparkle
Like all IEphemereObjects, CSparkles have a limited lifetime. |
Uses of CStaticShape in game.graphics.sprite |
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Subclasses of CStaticShape in game.graphics.sprite | |
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class |
CAnimatedSprite
This class implements time indexed animated sprites. |
class |
CStaticSprite
A simple non-moving, unanimated sprite. |
Uses of CStaticShape in game.graphics.text |
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Subclasses of CStaticShape in game.graphics.text | |
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class |
CEphemereMessage
A COnscreenMessage with a lifetime. |
class |
CEphemereText
A CMovingText with a lifetime. |
class |
CMovingText
Base class for displaying a moving Text. |
class |
COnscreenMessage
A text displayed onscreen. |
Uses of CStaticShape in game.physics |
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Subclasses of CStaticShape in game.physics | |
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class |
CColoredDynamicShape
Extends CDynamicShape by adding color. |
class |
CDynamicShape
Extends CStatic shape by adding movement. |
Uses of CStaticShape in game.score |
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Subclasses of CStaticShape in game.score | |
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class |
CHighscoreTable
Keeps track of the highscore during a game session. |
class |
CScoreManager
Contains the core of the scoring system. |
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