Uses of Class
game.physics.CStaticShape

Packages that use CStaticShape
game.graphics Contains various graphical entities, including the IGraphicObject interface. 
game.graphics.sprite Contains the sprite handling classes. 
game.graphics.text Text displaying classes (contains CBitmapFont and COnscreenMessage). 
game.physics Set of abstract classes usefull for defining graphical objects in a physical world. 
game.score Score management (score and highscore). 
 

Uses of CStaticShape in game.graphics
 

Subclasses of CStaticShape in game.graphics
 class CBouncingBall
          A colored disc bouncing on the game's display area's limits.
 class CMovingRect
          A colored rectangle bouncing on the game's display area's limits.
 class CSparkle
          Like all IEphemereObjects, CSparkles have a limited lifetime.
 

Uses of CStaticShape in game.graphics.sprite
 

Subclasses of CStaticShape in game.graphics.sprite
 class CAnimatedSprite
          This class implements time indexed animated sprites.
 class CStaticSprite
          A simple non-moving, unanimated sprite.
 

Uses of CStaticShape in game.graphics.text
 

Subclasses of CStaticShape in game.graphics.text
 class CEphemereMessage
          A COnscreenMessage with a lifetime.
 class CEphemereText
          A CMovingText with a lifetime.
 class CMovingText
          Base class for displaying a moving Text.
 class COnscreenMessage
          A text displayed onscreen.
 

Uses of CStaticShape in game.physics
 

Subclasses of CStaticShape in game.physics
 class CColoredDynamicShape
          Extends CDynamicShape by adding color.
 class CDynamicShape
          Extends CStatic shape by adding movement.
 

Uses of CStaticShape in game.score
 

Subclasses of CStaticShape in game.score
 class CHighscoreTable
          Keeps track of the highscore during a game session.
 class CScoreManager
          Contains the core of the scoring system.