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java.lang.Objectgame.physics.CStaticShape
game.graphics.sprite.CStaticSprite
public class CStaticSprite
A simple non-moving, unanimated sprite. Usefull for screen deco / HUD.
Field Summary | |
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private java.awt.Image |
m_sprite
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Fields inherited from class game.physics.CStaticShape |
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m_box, m_gameDisplay, m_isHidden |
Constructor Summary | |
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CStaticSprite(IGameDisplay gameRect,
CBoundingBox box,
java.awt.Image sprite)
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Method Summary | |
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void |
draw(java.awt.Graphics g)
Simply draws the sprite image. |
Methods inherited from class game.physics.CStaticShape |
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animate, cycle, drawBox, getCenter, getVelocity, hide, intersect, isHidden, show |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface game.graphics.IGraphicObject |
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animate, cycle, getCenter, getVelocity, intersect |
Field Detail |
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private java.awt.Image m_sprite
Constructor Detail |
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public CStaticSprite(IGameDisplay gameRect, CBoundingBox box, java.awt.Image sprite)
gameRect
- : the rectangle the sprite will evolve inbox
- : the sprite's bounding box (can be different than image size)sprite
- : the sprite's imageMethod Detail |
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public void draw(java.awt.Graphics g)
draw
in interface IGraphicObject
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