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Packages that use CBoundingBox | |
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game.geom | Definition of a 2D float-based vector and a 2D float-based bounding box. |
game.graphics | Contains various graphical entities, including the IGraphicObject interface. |
game.graphics.sprite | Contains the sprite handling classes. |
game.physics | Set of abstract classes usefull for defining graphical objects in a physical world. |
Uses of CBoundingBox in game.geom |
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Constructors in game.geom with parameters of type CBoundingBox | |
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CBoundingBox(CBoundingBox rhs)
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Uses of CBoundingBox in game.graphics |
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Constructors in game.graphics with parameters of type CBoundingBox | |
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CMovingRect(IGameDisplay gameRect,
CBoundingBox boundingBox,
CVector2D speed,
java.awt.Color color)
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Uses of CBoundingBox in game.graphics.sprite |
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Constructors in game.graphics.sprite with parameters of type CBoundingBox | |
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CAnimatedSprite(IGameDisplay gameRect,
CBoundingBox box,
CVector2D velocity,
java.awt.Image imgSprites,
float fFrameTime)
Fixed frame time version of the above. |
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CAnimatedSprite(IGameDisplay gameRect,
CBoundingBox box,
CVector2D velocity,
java.awt.Image imgSprites,
float[] aFrameTimes)
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CStaticSprite(IGameDisplay gameRect,
CBoundingBox box,
java.awt.Image sprite)
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Uses of CBoundingBox in game.physics |
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Fields in game.physics declared as CBoundingBox | |
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protected CBoundingBox |
CStaticShape.m_box
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Constructors in game.physics with parameters of type CBoundingBox | |
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CColoredDynamicShape(IGameDisplay gameRect,
CBoundingBox boundingBox,
CVector2D velocity,
java.awt.Color color)
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CDynamicShape(IGameDisplay gameRect,
CBoundingBox boundingBox,
CVector2D velocity)
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CStaticShape(IGameDisplay gameRect,
CBoundingBox boundingBox)
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