|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use CBoundingBox | |
|---|---|
| game.geom | Definition of a 2D float-based vector and a 2D float-based bounding box. |
| game.graphics | Contains various graphical entities, including the IGraphicObject interface. |
| game.graphics.sprite | Contains the sprite handling classes. |
| game.physics | Set of abstract classes usefull for defining graphical objects in a physical world. |
| Uses of CBoundingBox in game.geom |
|---|
| Constructors in game.geom with parameters of type CBoundingBox | |
|---|---|
CBoundingBox(CBoundingBox rhs)
|
|
| Uses of CBoundingBox in game.graphics |
|---|
| Constructors in game.graphics with parameters of type CBoundingBox | |
|---|---|
CMovingRect(IGameDisplay gameRect,
CBoundingBox boundingBox,
CVector2D speed,
java.awt.Color color)
|
|
| Uses of CBoundingBox in game.graphics.sprite |
|---|
| Constructors in game.graphics.sprite with parameters of type CBoundingBox | |
|---|---|
CAnimatedSprite(IGameDisplay gameRect,
CBoundingBox box,
CVector2D velocity,
java.awt.Image imgSprites,
float fFrameTime)
Fixed frame time version of the above. |
|
CAnimatedSprite(IGameDisplay gameRect,
CBoundingBox box,
CVector2D velocity,
java.awt.Image imgSprites,
float[] aFrameTimes)
|
|
CStaticSprite(IGameDisplay gameRect,
CBoundingBox box,
java.awt.Image sprite)
|
|
| Uses of CBoundingBox in game.physics |
|---|
| Fields in game.physics declared as CBoundingBox | |
|---|---|
protected CBoundingBox |
CStaticShape.m_box
|
| Constructors in game.physics with parameters of type CBoundingBox | |
|---|---|
CColoredDynamicShape(IGameDisplay gameRect,
CBoundingBox boundingBox,
CVector2D velocity,
java.awt.Color color)
|
|
CDynamicShape(IGameDisplay gameRect,
CBoundingBox boundingBox,
CVector2D velocity)
|
|
CStaticShape(IGameDisplay gameRect,
CBoundingBox boundingBox)
|
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||