Uses of Class
game.geom.CBoundingBox

Packages that use CBoundingBox
game.geom Definition of a 2D float-based vector and a 2D float-based bounding box. 
game.graphics Contains various graphical entities, including the IGraphicObject interface. 
game.graphics.sprite Contains the sprite handling classes. 
game.physics Set of abstract classes usefull for defining graphical objects in a physical world. 
 

Uses of CBoundingBox in game.geom
 

Constructors in game.geom with parameters of type CBoundingBox
CBoundingBox(CBoundingBox rhs)
           
 

Uses of CBoundingBox in game.graphics
 

Constructors in game.graphics with parameters of type CBoundingBox
CMovingRect(IGameDisplay gameRect, CBoundingBox boundingBox, CVector2D speed, java.awt.Color color)
           
 

Uses of CBoundingBox in game.graphics.sprite
 

Constructors in game.graphics.sprite with parameters of type CBoundingBox
CAnimatedSprite(IGameDisplay gameRect, CBoundingBox box, CVector2D velocity, java.awt.Image imgSprites, float fFrameTime)
          Fixed frame time version of the above.
CAnimatedSprite(IGameDisplay gameRect, CBoundingBox box, CVector2D velocity, java.awt.Image imgSprites, float[] aFrameTimes)
           
CStaticSprite(IGameDisplay gameRect, CBoundingBox box, java.awt.Image sprite)
           
 

Uses of CBoundingBox in game.physics
 

Fields in game.physics declared as CBoundingBox
protected  CBoundingBox CStaticShape.m_box
           
 

Constructors in game.physics with parameters of type CBoundingBox
CColoredDynamicShape(IGameDisplay gameRect, CBoundingBox boundingBox, CVector2D velocity, java.awt.Color color)
           
CDynamicShape(IGameDisplay gameRect, CBoundingBox boundingBox, CVector2D velocity)
           
CStaticShape(IGameDisplay gameRect, CBoundingBox boundingBox)