game
Interface IGameDisplay

All Known Implementing Classes:
CGameCanvas

public interface IGameDisplay

Classes implementing this interface are responsible for providing drawing area info and bitmap fonts to the graphic objects.

Author:
seb

Method Summary
 CBitmapFont getBlueFont()
           
 CBitmapFont getBoldFont()
           
 CBitmapFont getDefaultFont()
           
 CBitmapFont getGreenFont()
           
 int getHeight()
           
 CBitmapFont getRedFont()
           
 int getWidth()
           
 int getX()
          Can be used to translate the whole game surface.
 int getY()
          Can be used to translate the whole game surface.
 

Method Detail

getX

int getX()
Can be used to translate the whole game surface.

Returns:
the x position of the game surface

getY

int getY()
Can be used to translate the whole game surface.

Returns:
the y position of the game surface

getWidth

int getWidth()

getHeight

int getHeight()

getDefaultFont

CBitmapFont getDefaultFont()

getBoldFont

CBitmapFont getBoldFont()

getRedFont

CBitmapFont getRedFont()

getGreenFont

CBitmapFont getGreenFont()

getBlueFont

CBitmapFont getBlueFont()