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Packages that use game.physics | |
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game.graphics | Contains various graphical entities, including the IGraphicObject interface. |
game.graphics.sprite | Contains the sprite handling classes. |
game.graphics.text | Text displaying classes (contains CBitmapFont and COnscreenMessage). |
game.physics | Set of abstract classes usefull for defining graphical objects in a physical world. |
game.score | Score management (score and highscore). |
Classes in game.physics used by game.graphics | |
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CColoredDynamicShape
Extends CDynamicShape by adding color. |
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CDynamicShape
Extends CStatic shape by adding movement. |
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CStaticShape
Base class, has a fixed position and a bounding box. |
Classes in game.physics used by game.graphics.sprite | |
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CDynamicShape
Extends CStatic shape by adding movement. |
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CStaticShape
Base class, has a fixed position and a bounding box. |
Classes in game.physics used by game.graphics.text | |
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CDynamicShape
Extends CStatic shape by adding movement. |
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CStaticShape
Base class, has a fixed position and a bounding box. |
Classes in game.physics used by game.physics | |
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CDynamicShape
Extends CStatic shape by adding movement. |
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CStaticShape
Base class, has a fixed position and a bounding box. |
Classes in game.physics used by game.score | |
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CStaticShape
Base class, has a fixed position and a bounding box. |
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