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| Packages that use game.physics | |
|---|---|
| game.graphics | Contains various graphical entities, including the IGraphicObject interface. |
| game.graphics.sprite | Contains the sprite handling classes. |
| game.graphics.text | Text displaying classes (contains CBitmapFont and COnscreenMessage). |
| game.physics | Set of abstract classes usefull for defining graphical objects in a physical world. |
| game.score | Score management (score and highscore). |
| Classes in game.physics used by game.graphics | |
|---|---|
| CColoredDynamicShape
Extends CDynamicShape by adding color. |
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| CDynamicShape
Extends CStatic shape by adding movement. |
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| CStaticShape
Base class, has a fixed position and a bounding box. |
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| Classes in game.physics used by game.graphics.sprite | |
|---|---|
| CDynamicShape
Extends CStatic shape by adding movement. |
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| CStaticShape
Base class, has a fixed position and a bounding box. |
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| Classes in game.physics used by game.graphics.text | |
|---|---|
| CDynamicShape
Extends CStatic shape by adding movement. |
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| CStaticShape
Base class, has a fixed position and a bounding box. |
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| Classes in game.physics used by game.physics | |
|---|---|
| CDynamicShape
Extends CStatic shape by adding movement. |
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| CStaticShape
Base class, has a fixed position and a bounding box. |
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| Classes in game.physics used by game.score | |
|---|---|
| CStaticShape
Base class, has a fixed position and a bounding box. |
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