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See:
Description
Interface Summary | |
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IGame | Interface between the game and the gameloop. |
IGameDisplay | Classes implementing this interface are responsible for providing drawing area info and bitmap fonts to the graphic objects. |
Class Summary | |
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CGameCanvas | The game Canvas, implementing the IGame and IGameDisplay interfaces. |
CGameLoop | Game loop implementation, can be frame or time based. |
Root package, contains IGame and IGameDisplay interfaces, and CGameCanvas and CGameLoop classes.
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