Uses of Class
game.graphics.text.CBitmapFont

Packages that use CBitmapFont
game Root package, contains IGame and IGameDisplay interfaces, and CGameCanvas and CGameLoop classes. 
game.graphics.text Text displaying classes (contains CBitmapFont and COnscreenMessage). 
 

Uses of CBitmapFont in game
 

Fields in game declared as CBitmapFont
private  CBitmapFont CGameCanvas.m_bmpBlueFont
           
private  CBitmapFont CGameCanvas.m_bmpBoldFont_9
           
private  CBitmapFont CGameCanvas.m_bmpFont_13
           
private  CBitmapFont CGameCanvas.m_bmpGreenFont
           
private  CBitmapFont CGameCanvas.m_bmpRedFont
           
 

Methods in game that return CBitmapFont
 CBitmapFont CGameCanvas.getBlueFont()
           
 CBitmapFont IGameDisplay.getBlueFont()
           
 CBitmapFont CGameCanvas.getBoldFont()
           
 CBitmapFont IGameDisplay.getBoldFont()
           
 CBitmapFont CGameCanvas.getDefaultFont()
           
 CBitmapFont IGameDisplay.getDefaultFont()
           
 CBitmapFont CGameCanvas.getGreenFont()
           
 CBitmapFont IGameDisplay.getGreenFont()
           
 CBitmapFont CGameCanvas.getRedFont()
           
 CBitmapFont IGameDisplay.getRedFont()
           
 

Uses of CBitmapFont in game.graphics.text
 

Fields in game.graphics.text declared as CBitmapFont
(package private)  CBitmapFont CMovingText.m_font
           
 

Methods in game.graphics.text with parameters of type CBitmapFont
 void COnscreenMessage.initImage(CBitmapFont bmpFont)
           
 

Constructors in game.graphics.text with parameters of type CBitmapFont
CBitmapFont(CBitmapFont rhs)
          Copy a font.
COnscreenMessage(IGameDisplay gameDisplay, CBitmapFont bmpFont, java.lang.String strText)
           
COnscreenMessage(IGameDisplay gameDisplay, java.lang.String strText, float sDelay, CBitmapFont bmpFont, int type)