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| Packages that use game.graphics.layer | |
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| game | Root package, contains IGame and IGameDisplay interfaces, and CGameCanvas and CGameLoop classes. |
| game.graphics.layer | Set of classes implementing layered drawing. |
| Classes in game.graphics.layer used by game | |
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| CCriticalLayer
Same as CGraphicLayer, containing ICriticalObjects. |
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| CEphemereLayer
Same as CGraphicLayer but dead objects are removed during the animate() function. |
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| CGraphicLayer
Basically an IGraphicObjects container, responsible for animating and drawing its content. |
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| Classes in game.graphics.layer used by game.graphics.layer | |
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| CGraphicLayer
Basically an IGraphicObjects container, responsible for animating and drawing its content. |
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