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| Packages that use CGraphicLayer | |
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| game | Root package, contains IGame and IGameDisplay interfaces, and CGameCanvas and CGameLoop classes. |
| game.graphics.layer | Set of classes implementing layered drawing. |
| Uses of CGraphicLayer in game |
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| Fields in game declared as CGraphicLayer | |
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private CGraphicLayer |
CGameCanvas.m_cBackgroundLayer
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private CGraphicLayer |
CGameCanvas.m_cTextLayer
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| Uses of CGraphicLayer in game.graphics.layer |
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| Subclasses of CGraphicLayer in game.graphics.layer | |
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class |
CCriticalLayer
Same as CGraphicLayer, containing ICriticalObjects. |
class |
CEphemereLayer
Same as CGraphicLayer but dead objects are removed during the animate() function. |
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