|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
game.* |
---|
game.CGameCanvas | ||
---|---|---|
public static final float |
FPS |
60.0f |
public static final int |
H |
240 |
public static final java.lang.String |
STR_DATE |
"06/16/2005" |
public static final java.lang.String |
STR_NAME |
"Demo" |
public static final java.lang.String |
STR_VERSION |
"v1.2" |
public static final int |
W |
320 |
game.CGameLoop | ||
---|---|---|
public static final int |
FRAME_BASED |
1 |
public static final int |
TIME_BASED |
0 |
game.application.* |
---|
game.application.CGameFrame | ||
---|---|---|
public static final int |
H |
262 |
public static final int |
W |
320 |
game.controller.* |
---|
game.controller.CController | ||
---|---|---|
public static final int |
STATE_NONE |
0 |
game.controller.CGameController | ||
---|---|---|
public static final int |
BUTTON_A |
16 |
public static final int |
BUTTON_B |
32 |
public static final int |
BUTTON_C |
64 |
public static final int |
BUTTON_DOWN |
2 |
public static final int |
BUTTON_LEFT |
4 |
public static final int |
BUTTON_RIGHT |
8 |
public static final int |
BUTTON_START |
128 |
public static final int |
BUTTON_UP |
1 |
game.controller.CMouseController | ||
---|---|---|
public static final int |
BUTTON_1 |
1 |
public static final int |
BUTTON_2 |
2 |
public static final int |
BUTTON_3 |
4 |
public static final int |
STATE_IN |
8 |
public static final int |
STATE_NEVER_USED |
16 |
game.geom.* |
---|
game.geom.CAffineTransform | ||
---|---|---|
private static final int |
M |
3 |
game.geom.CFixedPoint | ||
---|---|---|
public static final int |
MAX |
2147483647 |
public static final int |
MIN |
-2147483648 |
public static final int |
OFFSET |
16 |
public static final int |
ONE |
65536 |
game.graphics.* |
---|
game.graphics.CSparkle | ||
---|---|---|
private static final int |
ALT_SIZE |
1 |
private static final float |
RANDOM_VELOCITY |
30.0f |
private static final int |
SIZE |
3 |
game.graphics.ICriticalObject | ||
---|---|---|
public static final float |
CRITICAL_VALUE |
15.0f |
game.graphics.image.CImageProcessor | ||
---|---|---|
public static final int |
A_MASK |
-16777216 |
public static final int |
A_OFFSET |
24 |
public static final int |
B_MASK |
255 |
public static final int |
B_OFFSET |
0 |
public static final int |
BYTE_MASK |
255 |
public static final int |
G_MASK |
65280 |
public static final int |
G_OFFSET |
8 |
public static final int |
R_MASK |
16711680 |
public static final int |
R_OFFSET |
16 |
public static final int |
RGB_MASK |
16777215 |
game.graphics.sprite.CAnimatedSprite | ||
---|---|---|
private final boolean |
m_isCycling |
true |
game.graphics.text.CBitmapFont | ||
---|---|---|
private final int |
m_firstChar |
33 |
private final int |
m_tabSize |
4 |
private final int |
m_thinSpace |
0 |
game.graphics.text.COnscreenMessage | ||
---|---|---|
public static final int |
DEFAULT_TYPE |
1 |
public static final int |
PADDING |
5 |
public static final int |
TYPE_BOTTOM_RIGHT |
2 |
public static final int |
TYPE_CENTRED |
1 |
game.physics.* |
---|
game.physics.CDynamicShape | ||
---|---|---|
public static final float |
G |
100.0f |
game.score.* |
---|
game.score.CScoreManager | ||
---|---|---|
public static final int |
MAX_MULTIPLIER |
16 |
private static final int |
OFFSET |
10 |
public static final float |
SHOW_INCREMENT_TIME |
1.5f |
game.sound.* |
---|
game.sound.game.sound.CPlayThread | ||
---|---|---|
private static final int |
NB_ALLOWED_CONSECUTIVE_MISS |
64 |
game.sound.CSoundFrameData | ||
---|---|---|
private static final int |
BYTES_PER_FRAME |
2 |
private static final int |
BYTES_PER_SAMPLE |
2 |
private static final int |
HIGH_BYTE |
0 |
private static final boolean |
IS_BIG_ENDIAN |
true |
private static final boolean |
IS_SIGNED |
true |
private static final int |
LOW_BYTE |
1 |
private static final int |
NB_CHANNELS |
1 |
game.sound.game.sound.CSoundLib | ||
---|---|---|
public static final float |
A |
440.0f |
public static final int |
BITS_PER_BYTE |
8 |
public static final int |
BITS_PER_SAMPLE_HIGH |
16 |
public static final int |
BITS_PER_SAMPLE_LOW |
8 |
public static final int |
CHANNEL_TYPE_MONO |
1 |
public static final int |
CHANNEL_TYPE_STEREO |
2 |
public static final float |
OCTAVE |
2.0f |
public static final float |
PI |
3.1415927410125732f |
public static final float |
SAMPLE_RATE_HIGH |
44100.0f |
public static final float |
SAMPLE_RATE_LOW |
22050.0f |
public static final float |
THREE_OCTAVE |
8.0f |
public static final float |
TWO_OCTAVE |
4.0f |
public static final float |
TWO_PI |
6.2831854820251465f |
game.sound.CSoundPlayer | ||
---|---|---|
public static final int |
BITS_PER_SAMPLE |
16 |
public static final int |
BYTES_PER_FRAME |
2 |
public static final int |
BYTES_PER_SAMPLE |
2 |
public static final boolean |
IS_BIG_ENDIAN |
true |
public static final boolean |
IS_SIGNED |
true |
public static final int |
NB_CHANNELS |
1 |
public static final int |
NB_SIMULTANEOUS_SOUNDS |
4 |
public static final float |
SAMPLE_RATE |
22050.0f |
game.time.* |
---|
game.time.CAverageTimer | ||
---|---|---|
private static final boolean |
LIMIT_DT |
true |
private static final int |
NB_SAMPLES |
6 |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |