Constant Field Values


Contents
game.*

game.CGameCanvas
public static final float FPS 60.0f
public static final int H 240
public static final java.lang.String STR_DATE "06/16/2005"
public static final java.lang.String STR_NAME "Demo"
public static final java.lang.String STR_VERSION "v1.2"
public static final int W 320

game.CGameLoop
public static final int FRAME_BASED 1
public static final int TIME_BASED 0

game.application.*

game.application.CGameFrame
public static final int H 262
public static final int W 320

game.controller.*

game.controller.CController
public static final int STATE_NONE 0

game.controller.CGameController
public static final int BUTTON_A 16
public static final int BUTTON_B 32
public static final int BUTTON_C 64
public static final int BUTTON_DOWN 2
public static final int BUTTON_LEFT 4
public static final int BUTTON_RIGHT 8
public static final int BUTTON_START 128
public static final int BUTTON_UP 1

game.controller.CMouseController
public static final int BUTTON_1 1
public static final int BUTTON_2 2
public static final int BUTTON_3 4
public static final int STATE_IN 8
public static final int STATE_NEVER_USED 16

game.geom.*

game.geom.CAffineTransform
private static final int M 3

game.geom.CFixedPoint
public static final int MAX 2147483647
public static final int MIN -2147483648
public static final int OFFSET 16
public static final int ONE 65536

game.graphics.*

game.graphics.CSparkle
private static final int ALT_SIZE 1
private static final float RANDOM_VELOCITY 30.0f
private static final int SIZE 3

game.graphics.ICriticalObject
public static final float CRITICAL_VALUE 15.0f

game.graphics.image.CImageProcessor
public static final int A_MASK -16777216
public static final int A_OFFSET 24
public static final int B_MASK 255
public static final int B_OFFSET 0
public static final int BYTE_MASK 255
public static final int G_MASK 65280
public static final int G_OFFSET 8
public static final int R_MASK 16711680
public static final int R_OFFSET 16
public static final int RGB_MASK 16777215

game.graphics.sprite.CAnimatedSprite
private final boolean m_isCycling true

game.graphics.text.CBitmapFont
private final int m_firstChar 33
private final int m_tabSize 4
private final int m_thinSpace 0

game.graphics.text.COnscreenMessage
public static final int DEFAULT_TYPE 1
public static final int PADDING 5
public static final int TYPE_BOTTOM_RIGHT 2
public static final int TYPE_CENTRED 1

game.physics.*

game.physics.CDynamicShape
public static final float G 100.0f

game.score.*

game.score.CScoreManager
public static final int MAX_MULTIPLIER 16
private static final int OFFSET 10
public static final float SHOW_INCREMENT_TIME 1.5f

game.sound.*

game.sound.game.sound.CPlayThread
private static final int NB_ALLOWED_CONSECUTIVE_MISS 64

game.sound.CSoundFrameData
private static final int BYTES_PER_FRAME 2
private static final int BYTES_PER_SAMPLE 2
private static final int HIGH_BYTE 0
private static final boolean IS_BIG_ENDIAN true
private static final boolean IS_SIGNED true
private static final int LOW_BYTE 1
private static final int NB_CHANNELS 1

game.sound.game.sound.CSoundLib
public static final float A 440.0f
public static final int BITS_PER_BYTE 8
public static final int BITS_PER_SAMPLE_HIGH 16
public static final int BITS_PER_SAMPLE_LOW 8
public static final int CHANNEL_TYPE_MONO 1
public static final int CHANNEL_TYPE_STEREO 2
public static final float OCTAVE 2.0f
public static final float PI 3.1415927410125732f
public static final float SAMPLE_RATE_HIGH 44100.0f
public static final float SAMPLE_RATE_LOW 22050.0f
public static final float THREE_OCTAVE 8.0f
public static final float TWO_OCTAVE 4.0f
public static final float TWO_PI 6.2831854820251465f

game.sound.CSoundPlayer
public static final int BITS_PER_SAMPLE 16
public static final int BYTES_PER_FRAME 2
public static final int BYTES_PER_SAMPLE 2
public static final boolean IS_BIG_ENDIAN true
public static final boolean IS_SIGNED true
public static final int NB_CHANNELS 1
public static final int NB_SIMULTANEOUS_SOUNDS 4
public static final float SAMPLE_RATE 22050.0f

game.time.*

game.time.CAverageTimer
private static final boolean LIMIT_DT true
private static final int NB_SAMPLES 6